

While flying forward (and not in a level) double tap and continue holding A. Play the game and smash the cars with your hammer car to receive the red brick x2. Locate the Remote Bat Computer near the police station. In Gotham Park near the park, play the mini game with the boats. Then, enter one of the following codes to activate the corresponding cheat function. Pause game play, select the "Extras" option, then "Enter Code". Now, that would've never have ended well" in the news report. Select level 4, "Asylum Assignment", and listen when Vicki Vale says "Hey, at least the mayor's plan to let them loose in some vast, walled off area in the heart of the city got put on hold. When you battle the Prototype LexBot near the end of level 9, the robot runs into the walls and can be hurt just like Bane and the Titan Thugs from Batman: Arkham Asylum.ĭuring the introduction for level 4, "Arkham Assignment", Vicki Vale refers to a failure to have the inmates locked up in a walled off area of Gotham City by the mayor. Press B, Y, X, LB, RT, LT, A at the title screen. This will finish out the chapter.Press X, Y, B, A, LB, RB, A at the title screen. After 3 hits (and potentially 3 rounds of falling) you will land the needed blow on the Joker. After that, it just takes some luck to close in the Joker and land a few hits. You can only hurt the Joker after you have taken out all the henchmen that are on the robot. Approach the Joker as he pops up to fire his missiles. Switch to the Green Lantern as he can fly and that makes it a lot easier to move around on the Robot. He will play something of Whack-a-Mole here.

Once all 4 are visible then simply change to that character and dive toward it. You can only land on the robot using the character who is closest to it. Once you are on it the Joker makes his Appearance. Simply dodge the incoming debris and get down to the robot. Hold Jump to stream line your character and fall faster.
#LEGO BATMAN 2 WALKTHROUGH TOWER DEFIANCE FREE#
The Joker Time for some Free Fall dodging. Take out the Henchmen then put together the pieces to form a train to knock the Robot off the tower. These are accompanied by more Henchmen so be ready for some fighting. It get all the pieces you need to hit the Robot 3 times.

Fire off a round at the Robot and some Green Assembly pieces will fall from it. These will reveal Assembly Pieces for a cannon. Joker Robot After the initial fist slam head and you have dealt with the henchmen that descend from the sky, destroy the vents that are directly in front of the Joker Robot. Time to fight the Joker Robot once again. Head toward the Robot once more after that. This will get the Joker Robot to work to clear your way forward. Now change to the Charged Batman and have him put the power into that socket. Once over the other side, have Robin head up to the top portion and put out the fires around the socket. Cross over to the next part of the area using the rotor blades of the Helicopter. Quickly have Robin head back over to the Suit Changer and get back into his Ice Suit. Now change to Cyborg and get him to pull on the Orange Handle attached to the Helicopter. Get someone else to clear away the barrels themselves then have him wash away the toxic leftovers. Have Robin head over to the Toxic Barrels. Once they are dealt with, have Cyborg cut through the Gold Block-lined container there to get at the next Suit for Robin, after he draws the electrical charge away from it. A few more Henchmen will descend after that. Have the Lantern put them together to form a truck that is used to force your way forward.
#LEGO BATMAN 2 WALKTHROUGH TOWER DEFIANCE FULL#
When the crates are all smashed, they will have disperse a full set of Green Assembly Pieces.

Smash the crates up there while dealing with the 3 Henchmen who attack. Lego Batman 2: DC Superheroes Walkthrough Part 36 – Tower Defiance, Part 2 At the top of the Tower, just to the left of where you start, is a Save Station.
